academic achievement. The authors used a survey to collect the data in a Malaysian secondary school. 236 students were participated, whom 75.8 percent were gamers. They spent more than 8 hours per week playing computer games. The findings reveal that there was a weak relationship between playing computer games and students' academic achievement.
Stereotypically, the results seem not to be reasonable.The reason behind this claim is that I have heard many parents and teachers saying that some of my students are not highly achiever because they spend all their time playing video games and not doing their homework or studying. The results however, refuted all of these comments by revealing that the relationship between playing computer games and students' academic achievement is weak. The authors concluded their investigation by stating "blaming computer games for the students’ bad academic performance in school is unjustified as there are many more other factors to look into before finding computer games as the scapegoat (Eow et al., 2009, 1090)."
Reference
Eow, Y. L., & Baki, R. (2009). Form one students’ engagement with computer games and its effect on their academic achievement in a Malaysian secondary school. Computers & Education, 53(4), 1082-1091.
Yes, the myth is pretty common among parents, teachers, and even students. I agree with you and the finding that computer games are easy to blame and simply scapegoat in this context. For those students who are not showing good performance at school, there are more factors involved than just computer games.
ReplyDeleteHi Sally,
DeleteThanks for you valuable comment.
We have to ask ourselves whether we CORRECTLY apply computer games in the classroom or not. If we are able to answer this question, we could then blame computer games.
Hi Sally,
DeleteThanks for you valuable comment.
We have to ask ourselves whether we CORRECTLY apply computer games in the classroom or not. If we are able to answer this question, we could then blame computer games.